Blender is developing a standalone tablet app to revolutionize 3D modeling and animation on portable devices. The initial launch is set for iPad Pro models supporting Apple Pencil, with plans for Android and other graphic tablets in the future.
Blender For Tablets: A New Experience
In a recent blog post, Blender unveiled the development of a dedicated tablet app focusing on Apple iPad, Microsoft Surface, Huawei MatePad, and Wacom MovinkPad among others. This move aims to provide the full power of Blender’s software on compact screens.
The company acknowledges the need to enhance input methods and application templates to ensure a seamless experience on tablets. The app will undergo testing on iPad Pro with Apple Pencil before expanding to Android devices and other tablets. An iOS version with AirDrop support is also in the pipeline.
With the tablet app, Blender targets artists who require a stylus for tasks like painting, sculpting, and 2D animation. The software is tailored for artists on the go, recognizing the growing trend of using tablets as primary creative tools.
Overcoming Challenges
Blender recognizes the obstacles in adapting its software for tablets, including workflow adjustments, limited screen space, and diverse input methods like touch and stylus. Despite these challenges, the company has previewed the tablet interface featuring custom templates, a menu window overlay, and easy access to tools for object manipulation.
Tablet-specific features such as multi-touch capabilities and interactive gestures are expected to enhance the user experience, addressing the unique demands of portable devices.
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